The current sales figures for Friday the 13th: The Game were revealed by way of a discussion between Gun Media boss Wes Keltner and GamesIndustry.biz’s North American editor James Brightman, with the video game publisher head explaining that despite the financial success, “This entire project has been a huge learning experience for both Gun and Illfonic.” Interestingly enough, although Keltner didn’t divulge the exact budget that the survival-horror title had, it was able to be “in the black quickly.”
Of course, Friday the 13th: The Game has not been without its troubles since launch due to server problems, which has resulted in many players’ dismay at both Gun Media and IllFonic’s lack of preparation for the title’s official release. Nevertheless, Keltner was quick to admit his and Gun Media’s fault for the distressing situation, with the publisher’s boss adding that having such a small development team handle the overwhelming demand of the community didn’t help matters.
When it comes to the road ahead for Friday the 13th: The Game’s development team, Keltner explained that the team size has doubled, and its “number one priority right now is stability and squashing bugs,” which will help lay the groundwork for “new maps, characters, Easter eggs and other great updates in the near future.” Should Gun Media and IllFonic deliver satisfying post-launch support in the long run, then it stands to reason that Friday the 13th: The Game’s sales could continue to skyrocket. Naturally, in order to further the title’s success, the companies will need to be truly diligent in regards to increased support.
Friday the 13th: The Game is available now for PC, PlayStation 4, and Xbox One.
Source: GamesIndustry.biz